ACAT Handbook 1994 Entry

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ACAT8008 Graduate Computer Animation Practice 

A supervised practical session of two hours per week in Semester 1 and three hours per week in Semester 2.
Aim To gain practical experience in two- and three-dimensional computer animation, sound for animation and video presentation.
Content An introduction to using personal computers for animation.
An in-depth look at a two-dimensional paint and animation program.
Practical exercises in story-boarding, key-framing, cycles, ease-in and ease-out, squash and stretch, transitions, dynamics, staging, anticipation, exaggeration and expression.
Three-dimensional modelling and rendering techniques for animation.
Exercises in motion scripting and animating hierarchies, cameras and lights.
Introduction to sound studio techniques, including microphone techniques, multitrack recording and basic equalisation and mixing.
Practical exercises in musique concrète techniques.
Animation production techniques, including digital recording and playback of animation by computer, sound synchronisation and video fundamentals.
Assessment Each semester, students are required to prepare a major work-a work on video, a live computer performance or an interactive environment for presentation at the end of the semester.  This may be a group piece with other animators and/or composers.
Submitted work-100%.